Showing 4 of 4 projects
A customizable HTTP/HTTPS proxy server library for Go, enabling request/response manipulation and MITM capabilities.
A programmable MITM proxy written in Rust for intercepting, inspecting, and modifying HTTP/HTTPS traffic with Lua scripting.
A Node.js MITM proxy that intercepts and decodes Pokemon Go traffic, enabling real-time game data manipulation.
A fast, fully streamed MITM proxy for intercepting, recording, and modifying HTTP/1.1, HTTP/2, WebSocket, and gRPC traffic.
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