Showing 36 of 42 projects
A JavaScript library for arbitrary-precision decimal and non-decimal arithmetic.
An open-source numerical library for .NET and Mono providing algorithms for scientific computing, linear algebra, statistics, and more.
A fast, low-level C# binding for OpenGL, OpenAL, and OpenCL with cross-platform windowing, input, and math libraries.
A fast C++ symbolic manipulation library with optional wrappers for Python, Julia, Ruby, Haskell, and other languages.
A lean linear math library for computer graphics, providing vec3, vec4, mat4x4, and quaternion types.
A JavaScript library for scientific and statistical computing, offering R-like statistical methods and linear algebra.
A cross-platform C library implementing Q16.16 fixed-point arithmetic for systems without floating-point hardware.
A pure Swift library for arbitrary-precision integer arithmetic, providing BigUInt and BigInt types.
A JavaScript library for precise rational number arithmetic using BigInt, avoiding floating-point inaccuracies.
Android's C standard library, math library, and dynamic linker implementation.
A Ruby library for handling unit conversions, mathematical operations, and dimensional analysis with scientific accuracy.
Arbitrary precision decimal arithmetic library for Elixir, representing numbers exactly with sign, coefficient, and exponent.
A comprehensive Lua math library for 2D/3D game development, providing vectors, matrices, quaternions, and geometric operations.
A high-performance Clojure math library optimized for primitive operations, featuring statistics, random numbers, vectors, matrices, and numerical methods.
A C++11 library for generating procedural geometry primitives like spheres, boxes, and cones for use in graphics applications.
A modern C++23 framework for game development, modding, and cheat creation with high-performance math, physics, and graphics support.
A high-performance Delphi math library using SIMD assembly and approximate functions for multimedia and games.
A TypeScript library for 2D Euclidean geometry with classes for shapes, intersection detection, and SVG/Canvas drawing.
A comprehensive OCaml library for mathematical and statistical analysis with descriptive, typed APIs.
A comprehensive OCaml library for mathematical and statistical analysis with typed, descriptive APIs.
A .NET library for arbitrary-precision rational number arithmetic with seamless integration and advanced features.
A game-oriented math library for Haxe using abstracts for expressive code with OpenFL/Heaps compatibility.
A robust Lua library for 2D geometry, collision detection, and mathematical calculations.
A header-only C++ library providing vector, matrix, and quaternion math expression templates with configurable behavior.
A WebAssembly wrapper library for creating fast image math modules with JavaScript fallback.
A Lua vector library accelerated by LuaJIT's FFI for high-performance games and applications, with automatic fallback to tables on mobile/consoles.
A simple 2D vector library for Lua, inspired by Processing's PVector and designed for game development.
A C# library for parsing, evaluating, and symbolically manipulating mathematical expressions with support for differentiation, integration, and plotting.
A Crystal linear algebra library providing a high-level interface to LAPACK routines for matrix operations.
An arbitrary-precision decimal floating-point arithmetic package for Go, using a pure decimal representation for performance.
A numeric extension for Lua providing multi-dimensional arrays with a Numpy-like API and C-level performance.
Pascal library for arbitrary precision BCD floating point arithmetic with maximal decimal accuracy.
A comprehensive vector, matrix, complex number, and quaternion math library for Lua 5.1 through 5.4 and LuaJIT.
A Go library for precise fractional arithmetic with chainable operations and float64 conversion.
Mathpaqs: a collection of mathematical packages in pure Ada
A collection of simple, reliable .NET libraries providing custom number types, geometry, and data structures.
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