Showing 30 of 30 projects
An embeddable and performant flexbox layout engine with multi-language bindings.
An embeddable, performant flexbox layout engine with multi-language bindings.
A Go library for styling terminal user interfaces with CSS-like declarative syntax and advanced layout utilities.
A powerful iOS UI layout framework that integrates concepts from Android layouts, iOS AutoLayout, HTML/CSS float/flexbox, and Bootstrap.
A design-agnostic Sass toolkit for building custom responsive grid layouts with pure functions.
A fast, declarative view layout library for iOS, macOS, and tvOS designed as a performant alternative to Auto Layout.
A D3-based renderer for laying out and visualizing directed graphs in the browser.
A lightweight 2D HTML5 Canvas rendering and layout engine for web and mobile game development.
A lightweight 2D HTML5 Canvas rendering and layout engine for web and mobile game development.
A lightweight 2D HTML5 Canvas rendering and layout engine for web and mobile game development.
Fast Swift manual layout framework for iOS/macOS/tvOS without auto layout, offering full control and concise syntax.
A declarative UI framework for iOS that replaces Nibs and Storyboards with XML templates and runtime-evaluated expressions.
A SwiftUI-inspired declarative UI framework for UIKit with Flexbox layout, compatible with iOS 10+ and Objective-C.
A Swift wrapper for Facebook's Yoga flexbox engine, offering a concise and chainable API for iOS layout.
A Swift wrapper for Facebook's Yoga flexbox engine, providing a concise and chainable syntax for iOS layout.
A highly customizable iOS tag collection view for displaying text or custom views in scrollable vertical or horizontal layouts with AutoLayout support.
A C++ user interface library that implements HTML/CSS standards for real-time applications like games.
A pure Go, enterprise-grade GUI toolkit with GPU-accelerated rendering, reactive state, and modern widgets for building desktop applications.
A lightweight Swift library for manual view and layer layout on iOS and tvOS, featuring a smart assign operator and edge-based positioning.
A Material Design component library and layout engine for FramerJS to accelerate prototyping with native-feeling components.
A CSS flexbox implementation in C designed for easy integration into cross-platform widget toolkits.
High-performance Swift treemap layout engine for iOS and macOS using the squarified algorithm.
A UI framework for MonoGame featuring a WPF-like layout engine, data binding, and a comprehensive set of controls.
A super fast and easy-to-use layout library for iOS with intuitive operand syntax for complex layouts.
A powerful, rect-based autolayout framework for iOS, macOS, tvOS, and Linux that manages UIViews, NSViews, CALayers, and non-rendered views.
A declarative Auto Layout library for iOS/macOS/tvOS that simplifies UI constraint code with a simple, type-safe API.
A simple layout helper for Love2D games, using containers and rules to manage UI positioning and sizing.
A pure JavaScript staggered (masonry) list view component for React Native applications.
A GUI framework for the Gideros game engine, providing user-friendly interface creation with advanced layout and animation capabilities.
An experimental immediate mode GUI toolkit for GameMaker Studio 2, serving as a rewrite and successor to IMNOTGUI.
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