Showing 6 of 6 projects
A tool to simulate common network problems like latency, bandwidth restrictions, and packet loss for testing distributed systems.
A curated collection of resources, libraries, and tools for multiplayer game network programming (netcode).
A benchmark suite comparing the performance of Go web frameworks across connection, routing, and handler processing.
Easy-to-use ICMP ping library for iOS applications with delegate callbacks for ping time updates.
An Elixir latency and fault tolerance library modeled after Hystrix to protect applications from slow or failed services.
A lightweight Angular service for monitoring network status, connection quality, and latency.
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