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A C++ programming model for writing performance-portable applications targeting all major HPC platforms.
A high-performance GPU-accelerated Fast Fourier Transform library supporting Vulkan, CUDA, HIP, OpenCL, Level Zero, and Metal backends.
A C++17 library providing efficient STL-like data structures (vector, unordered_map, etc.) for GPU programming with CUDA, OpenMP, and HIP backends.
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