Showing 32 of 104 projects
A universal component library for Delphi VCL with modern design and improved maintainability.
A retro 2D and pseudo-3D game engine written in D, focused on authentic pixel-perfect graphics and a lightweight footprint.
A Delphi VCL component that embeds FireMonkey (FMX) forms as controls within VCL applications.
An unopinionated GUI framework for the LÖVE game engine, providing flexible UI element creation without built-in widgets.
V binding for webview, enabling cross-platform GUI apps using V and web technologies.
FreePascal and Delphi bindings for the Dear ImGui library with docking support.
Crystal bindings for Dear ImGui, enabling immediate-mode GUI development in Crystal.
A Scala Native GUI framework built on libui for creating cross-platform desktop applications.
Enhanced type stubs for PyQt5 and related packages to enable accurate static type checking with mypy.
A manual GTK+ 3.x wrapper for V that provides idiomatic V structs and interfaces.
A V language wrapper for dear imgui and cimgui, enabling immediate-mode GUI development with SDL2 and OpenGL.
A minimal Qt 5.15 deployment for Linux, Windows, macOS, and WebAssembly applications.
An enhanced FireMonkey TabControl for Delphi with tag-based tab management and embedded controls.
A V wrapper for the cross-platform IUP UI library, providing a native V feel while staying faithful to the original API.
A GUI framework for Ada that uses concurrent tasks and event queues instead of callback functions.
A simple and fun UI syntax library for Löve2D, prioritizing developer experience and readability.
Qt QML bindings for the D programming language, enabling D applications to use QML for UI development.
Frege language binding and utilities for creating JavaFX user interfaces.
A simple layout helper for Love2D games, using containers and rules to manage UI positioning and sizing.
A free and open-source Ada programming framework for building GUI applications on MS Windows.
A simple immediate mode GUI framework for GameMaker with reskinnable widgets and native display capabilities.
An AutoHotkey class that creates scrollable GUI containers as parent windows for other GUI elements.
A tiny and portable immediate-mode UI library written in D, based on microui with bug fixes and D-specific improvements.
A template project for wxWidgets C++ with preconfigured IDE projects and cross-platform build files.
An open-source GUI framework for Flash ActionScript applications with native-looking components.
A user interface library for the LÖVE game development framework.
A set of Ada components for developing 3D simulations, games, and GUI applications with support for distributed systems.
A simple, reactive GUI framework for Löve2D games with a retro aesthetic and no external dependencies.
A GUI framework for the Gideros game engine, providing user-friendly interface creation with advanced layout and animation capabilities.
An immediate-mode UI system for LOVE2D inspired by SUIT, featuring simple component creation and extensible architecture.
Ada language binding for the Dear ImGui immediate-mode graphical user interface library.
Ada 2022 language bindings to the Nuklear immediate-mode GUI library.
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