Showing 32 of 104 projects
A universal component library for Delphi VCL with modern design and improved maintainability.
A retro 2D and pseudo-3D game engine written in D, focused on authentic pixel-perfect graphics and a lightweight footprint.
A Delphi VCL component that embeds FireMonkey (FMX) forms as controls within VCL applications.
An unopinionated GUI framework for the LÖVE game engine, providing flexible UI element creation without built-in widgets.
V binding for webview, enabling cross-platform GUI apps using V and web technologies.
FreePascal and Delphi bindings for the Dear ImGui library with docking support.
Crystal bindings for Dear ImGui, enabling immediate-mode GUI development in Crystal.
A Scala Native GUI framework built on libui for creating cross-platform desktop applications.
Enhanced type stubs for PyQt5 and related packages to enable accurate static type checking with mypy.
A manual GTK+ 3.x wrapper for V that provides idiomatic V structs and interfaces.
A V language wrapper for dear imgui and cimgui, enabling immediate-mode GUI development with SDL2 and OpenGL.
A minimal Qt 5.15 deployment for Linux, Windows, macOS, and WebAssembly applications.
A GUI framework for Ada that uses concurrent tasks and event queues instead of callback functions.
An enhanced FireMonkey TabControl for Delphi with tag-based tab management and embedded controls.
A V wrapper for the cross-platform IUP UI library, providing a native V feel while staying faithful to the original API.
A simple and fun UI syntax library for Löve2D, prioritizing developer experience and readability.
Qt QML bindings for the D programming language, enabling D applications to use QML for UI development.
Frege language binding and utilities for creating JavaFX user interfaces.
A simple layout helper for Love2D games, using containers and rules to manage UI positioning and sizing.
A free and open-source Ada programming framework for building GUI applications on MS Windows.
A simple immediate mode GUI framework for GameMaker with reskinnable widgets and native display capabilities.
An AutoHotkey class that creates scrollable GUI containers as parent windows for other GUI elements.
An open-source GUI framework for Flash ActionScript applications with native-looking components.
A tiny and portable immediate-mode UI library written in D, based on microui with bug fixes and D-specific improvements.
A template project for wxWidgets C++ with preconfigured IDE projects and cross-platform build files.
A user interface library for the LÖVE game development framework.
A set of Ada components for developing 3D simulations, games, and GUI applications with support for distributed systems.
A simple, reactive GUI framework for Löve2D games with a retro aesthetic and no external dependencies.
A GUI framework for the Gideros game engine, providing user-friendly interface creation with advanced layout and animation capabilities.
An immediate-mode UI system for LOVE2D inspired by SUIT, featuring simple component creation and extensible architecture.
Ada language binding for the Dear ImGui immediate-mode graphical user interface library.
Ada 2022 language bindings to the Nuklear immediate-mode GUI library.
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