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A retro 2D and pseudo-3D game engine written in D, focused on authentic pixel-perfect graphics and a lightweight footprint.
A Delphi VCL component that embeds FireMonkey (FMX) forms as controls within VCL applications.
An unopinionated GUI framework for the LÖVE game engine, providing flexible UI element creation without built-in widgets.
V binding for webview, enabling cross-platform GUI apps using V and web technologies.
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