Showing 3 of 3 projects
An interactive tutorial implementing Phong shading with GLSL, covering per-pixel lighting, normal mapping, and gamma correction.
Robert Penner's easing functions implemented in GLSL for use with glslify.
A simple example demonstrating modular GLSL shaders in Three.js using glslify.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.