Showing 4 of 4 projects
A multi-language loader-generator for Vulkan, OpenGL, GLES, EGL, GLX, and WGL based on official specifications.
A collection of tools for inspecting, tweaking, and replaying graphics API calls between applications and GPU drivers.
A Godot 3.x add-on providing level of detail (LOD) for meshes, lights, and particles to significantly improve performance in large scenes.
A Godot GLES2 material shader that adds debanding noise to fix visual banding artifacts.
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