Showing 18 of 54 projects
A customizable iOS drawer view controller with multiple transition animations and gesture support.
A Swift library that provides peek, pop, and preview actions for iOS devices without 3D Touch capability.
A custom UIKit control for selecting distances with a pan gesture, designed for iOS apps.
A Swift library for adding gesture-driven dismissal to modal view controllers in iOS.
An ActionScript 3 library for recognizing gestures and movements using Microsoft Kinect with Adobe AIR applications.
Adobe AIR native extension for Microsoft Kinect v2 SDK, enabling body tracking and sensor data access in Flash/AIR applications.
A collection of interactive Xcode Playground examples demonstrating UIKit, SpriteKit, and gesture-based iOS development techniques.
A Swift library for creating radial/circular menus with spring animations.
A navigation controller that displays view controllers as an interactive stack of cards for iOS apps.
iOS framework for adding interactive full-screen image previews to any UIImageView with gesture support.
A multi-touch framework for ActionScript 3 that simplifies complex gesture interactions for Flash applications.
A Lua library for handling multitouch gestures like zoom, rotate, pan, and tap, designed for LÖVE game engine.
A Hammer.js gesture library driver for Cycle.js applications.
Pan gesture recognizer and core utilities for Ember.js mobile addons.
A prototype intelligent safety system that detects driver drowsiness and gestures using facial video surveillance and YOLOv5.
A modular ActionScript 3 library for TUIO (Tangible User Interface Objects) protocol implementation with gesture support.
A Feathers UI control that enables pinch-to-zoom functionality for mobile and desktop applications.
An ActionScript 3 library for creating gesture-based natural interactions using AMF Socket communication.
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