Showing 3 of 3 projects
D language bindings for the Godot Engine's GDNative API, enabling game development in D.
A GDNative plugin for Godot 3.4+ implementing recastnavigation for advanced 3D navigation with navmeshes, agents, and crowd avoidance.
A GDNative pathfinding node for Godot that implements Dijkstra Maps for versatile pre-computed pathfinding.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.