Showing 7 of 7 projects
A multi-platform cross assembler package supporting 16+ classic CPU architectures for retro development.
A web-based tool that converts bitmap images to hexadecimal tile data for Nintendo Gameboy (DMG) software development.
A variable-width font engine for Game Boy homebrew games.
A comprehensive, well-documented Gameboy assembly boilerplate project with bank switching, graphics, interrupts, and a custom font tileset.
A set of tools and C library extensions for the Gameboy Development Kit (GBDK) to export images and handle metasprites.
A template project for Gameboy DMG/Color development with pre-made basic functions.
A Brainf*ck interpreter that runs on the original GameBoy hardware, allowing you to write and execute Brainf*ck programs on a GameBoy.
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