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A header-only embedded scripting language designed from the ground up for seamless integration with C++.
A header-only embedded scripting language designed from the ground up for seamless integration with C++.
A portable Python 3.x interpreter written in C11 for embedding in C/C++ projects, designed as a Lua alternative for game scripting.
An open-source 2D side-scrolling platform game with an advanced in-game level editor and scripting capabilities.
A JavaScript Promise polyfill adapted for GameMaker Studio 2.3+ to handle asynchronous operations.
A pure code library for creating and managing timelines and enemy waves in GameMaker projects.
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