Showing 13 of 13 projects
A high-performance Game Boy emulator written in Python, designed for AI training, game automation, and classic gameplay.
A Python-based bot for automating gameplay in Pokemon Go, featuring multi-bot support, humanlike behavior, and extensive configuration.
A Java API for interacting with Pokémon GO servers, enabling programmatic gameplay and data access.
A cross-platform, open-source MUD client with a fast text display and powerful Lua scripting.
A Node.js library for interacting with the Pokemon GO API, enabling programmatic access to game data and actions.
A now-defunct bot that automated gameplay in Pokemon Go, including walking, catching Pokemon, and managing items.
An automated Pokémon GO bot that farms items, catches Pokémon, and evolves them with human-like behavior.
A Twitch IRC bot that translates chat messages into keyboard inputs for games, enabling crowd-controlled gameplay.
An automated bot for Pokemon Go that catches Pokemon, farms items, and manages inventory using configurable rules.
A lightweight Steam client framework for Node.js that enables building custom bots and extensions.
A Python bot that mimics the Twitch Plays Pokemon experience by automating Game Boy Color inputs via chat commands.
A Python tool that automatically renames Pokémon in Pokémon GO to display their IV stats.
A Node.js base class for creating customizable Steam bots with built-in event handlers and Steam API integrations.
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