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A cross-platform library for low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
A reverse-engineered C implementation of The Legend of Zelda: A Link to the Past, playable from start to finish with modern enhancements.
A curated list of Game Boy and Game Boy Color development resources, including tools, documentation, emulators, and open-source ROMs.
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