Showing 36 of 319 projects
A basic UI clone of Instagram built with the Elm programming language.
Interactive Swift playground for learning and visualizing data structures and algorithms.
A Swift playground and article series exploring ray tracing fundamentals and implementation techniques.
Proof scripts and materials for tutorials on the Mathematical Components library and small-scale reflection in Coq.
A collection of Swift playgrounds demonstrating language basics, JSON parsing, HTTP networking, and file I/O.
A 2D space shooter game ported from Unity to Godot 4, designed as a learning resource for the Godot engine.
A collection of coding challenges implemented in the V programming language to help newcomers learn through examples.
A personal archive of historical programming experiments and early code snippets.
A Game Boy ROM that implements the DES encryption algorithm for demonstration purposes.
A sample 2D platformer game project built with the Godot engine, featuring public domain code and assets.
A simple Telegram bot example using python-telegram-bot library for educational purposes.
An interactive Swift Playground teaching AI programming concepts through a custom four-player Pong game with SpriteKit.
A demo email marketing application built with ASP.NET Core MVC and ASP.NET MVC showcasing CoreDdd and DatabaseBuilder libraries.
A Swift playground demonstrating protocol-oriented programming concepts through a battleship game implementation.
A Swift playground for learning and practicing regular expressions with practical examples.
A simple Ruby implementation of a genetic algorithm for solving the 1-max problem, designed for educational demonstrations.
A Swift playground demonstrating Key-Value Observing (KVO) with closure-based syntax.
A curated list of common misconceptions about quantum technology and computers, debunking myths for programmers.
A text-mode pong game that runs on bare metal PCs or DOS without an operating system.
A Frege implementation of the Android GeoQuiz app from Big Nerd Ranch, demonstrating functional programming on Android.
A lightweight server and framework for building and hosting turn-based multiplayer games like board or card games.
A functional pen plotter constructed entirely from LEGO elements, including motors and controller, programmed with PyBricks and Python.
A Swift Playground implementation of a register-based virtual machine from the Wikibook 'Creating a Virtual Machine'.
A Swift playground demonstrating Core Animation concepts and techniques with practical examples.
A collection of example web applications demonstrating Cycle.js patterns and use cases.
A comprehensive Java robotics library for FIRST Robotics Competition teams, built on WPILib.
Text and supporting code for Think Stats, 2nd Edition, a practical introduction to statistics for programmers.
A bioinformatics code kata for practicing DNA-to-protein sequence transformation through test-driven development.
A collection of Swift playgrounds demonstrating idiomatic language features and a SpriteKit Game of Life implementation.
An introductory course on formal verification of floating-point numbers and real numbers using the Coq proof assistant and Flocq library.
A Swift Playground implementation of the classic Tic Tac Toe game for iOS.
A simple CakePHP 3 blog application demonstrating MVC architecture and framework features.
A modern, portable reimplementation of the Time Commando game engine from 1996, built for learning and preservation.
A collection of Swift Playgrounds for learning and experimenting with Apple's Swift programming language.
An esoteric stack-based programming language that uses only four bracket characters for its entire syntax.
A Swift playground demonstrating SpriteKit collision detection and parameter effects on sprites.
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