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A proven, modular C++ rendering engine for building high-performance 3D applications and custom game engines.
An improved, open-source version of the X-Ray Engine used in the S.T.A.L.K.E.R. game series, featuring bug fixes, performance boosts, and cross-platform support.
A collection of helper classes for writing DirectX 11.x C++ code for Win32 desktop, Xbox One, and UWP applications.
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