Showing 36 of 164 projects
A graph-based visualization tool for tracing and debugging re-frame event chains in ClojureScript applications.
A Node.js implementation of the Chrome DevTools backend for debugging web applications on non-browser platforms like Smart TVs.
A Node.js library to get the human-readable name of the current or specified operating system.
A web-based inspector for locating and debugging iOS UI elements during Appium test automation.
A utility to tap into promise chains for side effects without affecting the promise value or state.
A Cydia Substrate tool that makes all Android applications debuggable on rooted devices.
An embeddable, in-game editor for HaxeFlixel that transforms the Flixel debugger into a full-featured editor.
Adds Ember-specific performance instrumentation to Chrome's Timeline for debugging render times of components and outlets.
An open-source visualization and debugging platform for robotics development.
An opinionated collection of helper libraries for Pico-8 game development, including OOP, debugging, and physics.
A customizable touch visualizer for React Native iOS apps that displays touches and drags during demos.
A comprehensive development kit for creating self-contained, deployable Tcl applications across multiple platforms.
Erlang term explorer that visualizes complex data structures from your Erlang shell in a web browser.
A simple telnet server for MicroPython on ESP8266 that provides remote REPL access via telnet clients.
A comprehensive inventory management system for the Godot Game Engine with stacking, slot operations, and runtime debugging.
A Zsh tool that displays hook functions and arrays to help debug conflicts between interactive scripts.
A collection of essential libraries for GameMaker 2024.8+ providing text rendering, input, audio, data handling, and debugging tools.
An RQT plugin for visualizing and introspecting hierarchical ROS launchfile configurations.
Search GitHub issues across all locally installed npm packages to debug dependency problems.
A visual in-game debugging GUI for the LÖVE2D game engine, featuring a variable browser, console, and execution controls.
Instruments JavaScript to generate a complete, non-sampled CPU profile for viewing call graphs and timing in Chrome DevTools.
A Go debugger that uses Chrome DevTools as a front-end interface with Delve as the backend.
A development tool for visualizing and debugging NgRx state management in Angular applications.
A Löve2D utility for drawing real-time FPS, memory, and custom performance graphs.
A Go library for type-safe dependency injection using call chains, eliminating the need for type assertions.
A Delphi and Free Pascal port of the Log4j logging framework with modern enhancements.
A graphical profiler for Love2D 0.10.2 that visualizes performance data as an interactive pie chart.
A Golang MQTT proxy that provides detailed output traces for monitoring and troubleshooting MQTT communications.
Adds dd and dump debugging helpers to Phalcon PHP applications for easier development.
A Symfony bundle that adds a Kint debugging function to Twig templates for structured, collapsible variable inspection.
A terminal UI dashboard for Capacitor and Ionic mobile development, unifying device management, builds, live reload, and debugging.
A C library for unit testing with macros, memory leak detection, and kernel mode support across multiple platforms.
A Vapor provider that outputs server logs to separate files based on log level.
A REPL extension for Vorpal.js that adds an interactive command-line session within your application context.
A bash preprocessor that enables selective execution of script sections (phases) for easier debugging and reruns.
A template project for GameMaker Studio 2.3+ providing a modular foundation for 2D low-res tile-based games.
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