Showing 36 of 177 projects
A static site generator that uses TOML files with key-value pairs for both metadata and content, supporting multiple templates.
Dynamic and static D language bindings for the bgfx cross-platform graphics library.
A high-performance, event-driven asynchronous network library for the D programming language with built-in codec support.
A replacement for Phobos std.xml providing APIs to parse, validate, and output XML documents in D.
Static and dynamic D bindings to the FreeType library, compatible with BetterC, @nogc, and nothrow.
A command line and configuration file parser for the D programming language using struct annotations.
A component library and CMS for the Vibe web framework, built in D with class-based routing and automatic JavaScript generation.
A 3D multiplayer deathmatch space game built with the D programming language.
Static and dynamic D bindings to the Lua C API, compatible with BetterC, @nogc, and nothrow.
A command-line todo manager that limits visible tasks to five random items to reduce mental overwhelm.
Automatically generated D programming language bindings for the Vulkan graphics and compute API.
An ORM for the D programming language with built-in support for Vibe.d and multiple database providers.
Dynamic bindings to NVIDIA CUDA Driver and Runtime APIs for the D programming language.
A tiny and portable immediate-mode UI library written in D, based on microui with bug fixes and D-specific improvements.
Dynamic and static D language bindings for the raylib game development library.
A command-line argument processor for D, offering type-safe parsing with validation, range checking, and auto-generated help text.
An alternative standard library for D that enables high-level constructs without requiring a garbage collector.
A CommonMark-compliant markdown parsing and rendering library for the D programming language.
A D language implementation of the Expect framework for automating interactive applications and scripts.
An enhanced LALR(1) parser generator for the D programming language with boolean predicate conflict resolution and built-in lexical analysis.
Static and dynamic D language bindings for the CSFML multimedia library, with BetterC, @nogc, and nothrow compatibility.
A robot tank battle game where players program AI tank brains in the D programming language.
A D language logging library designed for scalability, high concurrency, and daemon applications with lazy logging and log rotation.
A D mathematics library for multimedia software, providing linear algebra, interpolation, and graphics utilities.
Dynamic D language bindings for Microsoft's ONNX Runtime C API, supporting @nogc, nothrow, and -betterC compatibility.
A D language binding for the SoLoud audio engine, enabling cross-platform audio playback in D applications.
Dynamic binding to the ENet networking library for the D programming language.
D language binding to Newton Dynamics physics engine with pre-built libraries for x86 and x86_64.
Static and dynamic D language bindings for OpenAL 1.1, compatible with BetterC, @nogc, and nothrow.
A reference counted string implementation for D that replaces built-in strings with minimal code changes.
Dynamic binding to libpq for the D programming language, enabling PostgreSQL database connectivity.
An autograd and GPGPU library for building dynamic neural networks in the D programming language.
An XML library for the D programming language with DOM compatibility and memory safety.
Dynamic bindings to the Open Dynamics Engine physics library for the D programming language.
Dynamic bindings to the OpenCL library for the D Programming Language.
A D wrapper for PocketBase providing automatic serialization and deserialization of D structs to/from JSON.
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