Showing 36 of 904 projects
A C#/.NET framework for building custom Windows-based authoring tools, used extensively in Sony game development.
A .NET library for creating and modifying Microsoft Word (.docx) files without requiring Microsoft Office.
A .NET library that brings Reactive Extensions (Rx) to collections, enabling reactive and declarative in-memory data management.
A .NET library that brings Reactive Extensions (Rx) to collections, enabling reactive and declarative in-memory data management.
A high-performance hybrid ORM library for .NET that bridges micro-ORMs and full-ORMs with advanced features.
Source code for the original Rogue Legacy game, built with the FNA framework.
A C# library for 2D/3D geometric computing, mesh algorithms, and spatial data structures, compatible with Unity.
A lightweight UI toolkit for WPF applications offering classic but enhanced Windows visuals with runtime theme switching.
A high-performance C# Archetype & Chunks Entity Component System (ECS) for game development and data-oriented programming.
A .NET dynamic fake library for creating all types of fake objects, mocks, and stubs with easy semantics.
Entity Framework Core provider for PostgreSQL, enabling .NET developers to interact with PostgreSQL databases using LINQ.
A set of extensions for LINQ to SQL and Entity Framework that enables expression composition, dynamic predicates, and subquery expression variables.
A high-performance, type-safe .NET utility library for enum operations, solving limitations of System.Enum.
A collection of libraries and tools that extend MonoGame to simplify 2D game development.
An open-source platform for creating authentic 8-bit retro games with modern workflows and programmable limitations.
A testing layer for Microsoft's HttpClient library that creates canned responses using a fluent API.
A JIT compiler for writing high-performance GPU programs in .NET languages like C#, offering CUDA-level performance with C# convenience.
A .NET port of JTS Topology Suite providing fast and reliable 2D geometric operations for GIS applications.
A fluent testing library for ASP.NET Core MVC and API controllers, view components, routes, and the full MVC pipeline.
A framework for building interactive web UIs with C# and .NET instead of JavaScript.
Roslyn-based analyzers for .NET code quality, security, and maintainability, replacing legacy FxCop.
Fluent, XML-less, compile-safe, convention-based mappings for NHibernate.
A free, open-source re-implementation of the SAGE 3D real-time strategy engine used in Command & Conquer: Generals.
A complete Lua interpreter written in C# for .NET, Mono, Xamarin, and Unity3D platforms with remote debugger support.
A cross-platform .NET UI library that brings native UI development simplicity to the web using web technologies.
A .NET library for reading, generating, and validating JSON Schema draft v4+ schemas, with code generation for C# and TypeScript.
A tiny, cross-platform, module-based web server for .NET, enabling lightweight web applications and REST APIs.
A PowerShell runspace post-exploitation toolkit written in C# that bypasses security mitigations and includes offensive modules.
A lightweight, high-performance .NET ORM library with LINQ-style querying for multiple databases.
A free library for creating Excel add-ins and user-defined functions using .NET languages like C# and VB.NET.
A .NET source generator and analyzer that creates validated value objects from primitives to combat primitive obsession.
A cross-platform API library providing essential native device features for Xamarin mobile applications.
A .NET library for safely refactoring critical code paths by comparing old and new implementations in production.
A modern, minimal, and high-performance .NET library for reading and writing CSV/TSV files with zero allocations and SIMD-accelerated parsing.
A .NET library for displaying customizable progress bars and child progress bars in console applications.
A zero-boilerplate Flux/Redux library for .NET and Blazor applications.
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