Showing 36 of 904 projects
A managed JavaScript engine for .NET written in C#, designed for high-performance integration between C# and JavaScript.
A BDD testing framework for .NET inspired by RSpec and Mocha, designed for behavior-driven development with context/specification style.
A cross-platform deployment utility that packages .NET projects as ready-to-ship installation files in a single step.
A lightweight .NET library for implementing event sourcing with aggregates, designed for scenarios requiring multi-aggregate collaboration.
A TodoMVC implementation in C#/TypeScript demonstrating Event Sourcing, CQRS, and Domain-Driven Design patterns.
A graph-based quest editor and manager plugin for Godot 4, enabling visual quest design and runtime management.
A simple 2D train simulation game written in C# with .NET Core, developed live on Twitch.
Efficient synchronous and asynchronous state machine library for .NET with zero heap allocations during execution.
A simple and lightweight computational geometry library for .NET, providing 3D primitives and operations with implicit coordinate system handling.
A .NET library providing DateTimeRange, Business Day calculations, and comprehensive extension methods for DateTime, DateTimeOffset, and TimeSpan.
The official .NET driver for connecting to Neo4j graph databases using the Bolt protocol.
A sample Blazor chat application demonstrating real-time communication using SignalR without JavaScript.
Write, compile, execute, and share Blazor components entirely in the browser with an interactive REPL environment.
A magic script-based C# task runner for .NET Core that uses plain C# code as its DSL.
A .NET Core tool for real-time performance monitoring of applications, from single processes to microservices, via a web dashboard.
A lightweight MVVM framework for building Blazor WebAssembly and Blazor Server applications.
A lightweight, high-performance mediator for implementing Command Query Separation (CQS) and Domain-Driven Design (DDD) in .NET applications.
A server-side processor for jQuery DataTables in ASP.NET Core enabling dynamic multi-column filtering, sorting, pagination, and Excel/CSV export.
A reusable client-server code editor component built on Roslyn and CodeMirror for .NET languages.
A .NET library that automatically generates GraphQL schemas from your existing .NET classes and methods.
A C# extension method for StringComparison that enables natural sorting of strings containing numbers.
A UI library for MonoGame that combines IMGUI-style immediate mode with retained component architecture.
A .NET Core port of BCrypt.net for secure password hashing with enhanced features and compatibility.
A C# port of the Box2D physics engine for 2D physics simulations in .NET and Unity3D.
A browser-based sandbox for experimenting with Uno Platform controls and layouts using XAML and WebAssembly.
A lightweight, high-performance C# Entity Component System framework with optional Unity integration.
C# bindings for Facebook's RocksDB, providing multi-level .NET access to the high-performance key-value store.
A simple, native-feeling job scheduler for .NET built on top of IHostedService, filling the gap between BackgroundService and complex schedulers.
A Razor class library for integrating SweetAlert2 popup boxes into Blazor Server and WebAssembly applications.
A fluent, lightweight REST client for .NET that simplifies HTTP communication with automatic serialization and extensive feature support.
A lightweight C# library for two-way data binding between properties of objects, especially useful for UI development.
A native Blazor component for selecting date ranges and single dates, ported from JavaScript DateRangePicker with no jQuery or Bootstrap dependencies.
Roslyn analyzers for detecting security vulnerabilities in .NET applications during development.
A developer-friendly software simulator for HSM and smartcard with PKCS#11, REST API, and web UI for testing cryptographic applications.
Low-level .NET bindings for WebGPU, enabling browser-based graphics development for Evergine.
A .NET Core implementation of the Raft consensus algorithm, designed for building distributed systems without external dependencies.
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