Showing 36 of 3660 projects
A classic Gomoku (five-in-a-row) board game implementation for multiple retro and modern computing platforms.
A lightweight modding API for Minecraft that enables easy creation and installation of mods.
An XML library for the D programming language with DOM compatibility and memory safety.
A Tree control extension for Feathers UI, enabling hierarchical data display in GPU-accelerated Starling applications.
A mobile game built with Flutter that randomly selects the designated sober driver for the night.
A Capacitor plugin providing a NodeJS-like API for reading, writing, and managing files on iOS, Android, and Web.
React Native SDK for iOS providing real-time cloud storage synchronization capabilities.
A Capacitor plugin providing a unified JavaScript API for iOS App Attest and Android Play Integrity device attestation.
A C library for interacting with the Waves blockchain platform.
A Capacitor plugin for secure secret sharing using Shamir's Secret Sharing algorithm on iOS, Android, and Web.
A Flask-like web server library for Löve that enables HTTP/S hosting directly within Lua game applications.
A library of common utility functions for WezTerm plugin developers to reduce code duplication.
A Capacitor plugin to launch Android intents and open system settings screens on Android and iOS from hybrid mobile apps.
A React Native utility library for detecting iPhone SE devices and adjusting UI sizes accordingly.
A Flutter port of the classic Chrome offline T-Rex game built with the Flame game engine.
A 2048 puzzle game implementation in Ada with customizable themes, multiple board sizes, and state saving.
A V programming language wrapper for the raylib game development library.
A V-lang module providing cross-platform memory mapping functionality with a consistent API for Linux and Windows.
Capacitor plugin to prompt users to submit app store ratings and reviews without leaving the app.
A Capacitor plugin for cross-platform text-to-speech synthesis with full control over voice, pitch, rate, and volume.
Automatically resizes, crops, and configures splash screens for all Android and iOS devices in Cordova projects.
A cross-platform Flutter implementation of Structurizr for visualizing software architecture using the C4 model.
A GameMaker Studio 2 framework for automatic game view resizing across different display and window sizes.
POSIX Ada Bindings implementing IEEE Standards 1003.5 for Ada programming language.
A desktop app that logs work hours and notifies you when it's time to leave the office.
A wrapper around ping that makes network latency output prettier, more colorful, and easier to read.
A DataGrid control extension for Feathers UI, enabling smooth scrolling through large datasets in GPU-powered Starling applications.
An Ionic 2 mobile app that displays conference data from Lanyrd JSON exports.
Crystal C bindings for the PortMIDI cross-platform MIDI I/O library.
A React Native and Redux-based mobile client for the V2EX community platform.
A portable collection of ASCII Space Invaders, Pacman, and Frogger games with sound that run in a terminal on Windows, OSX, and Linux.
A command-line interface for real-time currency conversion with support for multiple providers and offline caching.
Dynamic bindings to the OpenCL library for the D Programming Language.
A Capacitor plugin for client-side image compression supporting JPEG, WebP, and PNG formats across iOS, Android, and Web.
An Adobe Air Native Extension for opening PDF files from mobile apps on Android and iOS.
LuaJIT bindings for Crystal programming language, enabling Lua scripting and interoperability.
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