Showing 36 of 3656 projects
A Flutter plugin to check app installation status, launch apps, and list installed applications on Android and iOS.
A cross-platform command-line tool that mimics the /dev/null device, discarding any input it receives.
A utility library for writing script-like programs in the D programming language, simplifying common scripting tasks.
D language bindings for the raylib game development library, enabling D programmers to create games and multimedia applications.
A true Functional Reactive Programming framework for Scala that enables reactive programming with standard Scala syntax.
A Capacitor plugin for iOS and Android that enables periodic background task execution, such as data fetching, every ~15 minutes.
A thin Rust wrapper and bindings for the Allegro 5 game programming library.
A cross-platform desktop GUI for managing and querying TDengine databases.
A fully customizable, cross-platform navbar component for React Native applications.
A game-oriented math library for Haxe using abstracts for expressive code with OpenFL/Heaps compatibility.
A deprecated C# implementation of cryptographic algorithms targeting multiple .NET platforms including .NET Core and CoreCLR.
A Lua library for cross-platform file system path manipulation and directory operations.
CMake modules that cache platform check results to dramatically speed up CMake configuration times in CI builds.
An unofficial React Native client for the NearbyLive social streaming platform on iOS and Android.
A .NET framework for building maintainable automated UI tests for Windows, Android, iOS, and Web applications using Appium and Selenium.
A fantasy action RPG built with the open-source FLARE engine, featuring dungeon exploration and real-time combat.
An unofficial desktop application for GroupMe built with Electron.
A curated list of useful Haxe links, resources, tutorials, and community content.
A Haxe SDK for building multiplayer game clients that connect to Colyseus servers.
A curated list of useful Haxe links, resources, tutorials, and community content.
iOS-style list item component for React Native with native styling and press handling.
A modular C++ framework for rapid development of cross-platform applications including games, simulators, and viewers.
A library for writing C/C++ code inline with Java source code, simplifying JNI development and cross-platform native builds.
Delphi and Pascal header translation for OpenGL 4.6, including WGL and GLX bindings.
An autotools-style configure script wrapper for CMake projects, providing a familiar ./configure && make && make install interface.
A TodoMVC application built with Elm and Electron, featuring automatic compilation and live reload.
A feature-complete and unintrusive direnv alternative for PowerShell Core that automatically loads environment variables from .env files.
A secure, fast, and modular C++17 cryptography suite with STL-like interfaces for implementing and extending cryptographic schemes.
A lightweight, expressive, and extensible multimedia engine for 2D/3D graphics and game development.
A Java remake of the classic Amiga platformer Lionheart, preserving its original gameplay and visual style.
A Capacitor plugin for managing calendar events and reminders on iOS and Android.
An open-source transportation simulator where players build and manage a transport company across rail, road, ship, and air networks.
An unofficial open-source engine reimplementation of the classic game trilogy Crystal Caves, with modern improvements.
A declarative library for creating cross-platform, native-appearing forms in React Native.
A lightweight, dependency-free toolkit for software automation, provisioning, and testing across multiple platforms.
A cross-platform game controller extension for libGDX that simplifies input handling across desktop, Android, iOS, and web.
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