Showing 36 of 3656 projects
Deploy Pico-8 games as standalone applications for desktop (Electron) and mobile (Ionic) platforms.
A modern C++23 framework for game development, modding, and cheat creation with high-performance math, physics, and graphics support.
A comprehensive Swift library suite implementing Bluetooth SIG specifications for cross-platform development.
An open-source C++ game engine using SFML and SDL 2 to build and export games for Nintendo Switch, Web, Mobile, and PC.
A versatile tool for capturing and annotating screens across multiple platforms.
A Xamarin.Forms plugin for displaying circular images with customizable borders and fill colors.
A Capacitor plugin for implementing in-app purchases and subscriptions with RevenueCat's backend.
Get the system locale from environment variables and OS APIs for Node.js applications.
A procrastination-friendly habit tracker built with C# .NET 7 Blazor for taking notes, managing tasks, and tracking habits across all platforms.
A PowerShell module for creating, editing, splitting, merging, and converting PDF files across Windows, Linux, and macOS.
A cross-platform OCaml library for terminal manipulation with widgets and text editing.
Simple Rust macros for printing colored and formatted text to the terminal, built on termcolor for cross-platform support.
A CLI tool for testing command-line interfaces across local machines, SSH hosts, and Docker containers using YAML test definitions.
An open-source port of the 1996 DOS game Syndicate Wars to modern operating systems using SDL, OpenAL, and Vorbis.
A community-driven configuration framework for Zsh that enhances the command line with defaults, aliases, functions, and themes.
A cross-platform API for accessing phone functionality like contacts, camera, and geolocation in iOS, Android, and Windows Phone apps.
A React Native wrapper for Google Nearby Messages API enabling cross-device communication via Bluetooth, BLE, WiFi, and near-ultrasonic audio.
A Hacker News reader mobile app built with React Native for iOS and Android.
A PowerShell module providing intuitive cmdlets for querying SQL Server, Oracle, PostgreSQL, SQLite, and MySQL databases.
A Capacitor plugin for embedding a live camera preview and capturing photos/videos directly within HTML in hybrid mobile apps.
A cross-platform Rust library for retrieving CPU, memory, IO, and file descriptor performance statistics with minimal overhead.
A Capacitor plugin providing comprehensive access to native biometric authentication APIs on iOS, Android, and web.
A Delphi and Lazarus visual component for displaying formatted text using HTML-like tags in labels.
A .NET library providing cryptographic APIs that delegate to platform-native implementations for portable libraries.
A Delphi library for securely hashing and verifying passwords using the BCrypt algorithm.
A C header to Delphi Pascal translator using libclang for accurate conversion of C libraries.
A comprehensive, neon-themed terminal environment built on zsh, tmux, and Neovim with over 500 subcommands and extensive customization.
A lightweight rules-based malware scanner for USB drives, local files, and folders with a privacy-friendly approach.
A ready-to-go music player UI component for Flutter applications, mimicking Spotify/Apple Music.
An open-source, real-time 3D engine for building cross-platform games and applications with OpenFL.
Vulkan header generator, OOP-style API wrapper, and framework for Object Pascal, with a prospective Vulkan-based game engine.
An open-source library for building interactive real-time graphics applications like games and digital art across multiple platforms.
A modern open-source interpreter for Commander Keen and Cosmo's Cosmic Adventure games, enhancing classic DOS gameplay with new features.
An 8-player Bomberman clone for RetroArch/Libretro and SDL, supporting netplay, AI bots, and cross-platform play.
A cross-platform desktop framework for developing and running tools for Nordic Semiconductor development kits and dongles.
A cross-platform socket API abstraction for Xamarin and Windows projects, enabling portable socket code in PCL libraries.
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