Showing 36 of 3656 projects
A sound and music computing system for audio synthesis, processing, and composition.
A modern, optimized Quake III Arena engine with Vulkan and OpenGL renderers, focused on performance, security, and mod compatibility.
A Flutter plugin for embedding and controlling native WebViews with bidirectional communication.
A minimal, cross-platform networking library providing optimized TCP, TLS, QUIC, and HTTP3 transports for async applications.
A Clojure library and DSL for building user interfaces on top of Swing, making Swing development friendly and accessible.
A lightweight C99 single-header library for efficient world replication and entity synchronization in multiplayer games.
A lightweight C99 library for efficient world replication and entity synchronization in multiplayer games.
A responsive grid view component for React Native that adapts to screen size using item dimensions.
A fully managed, cross-platform .NET library for capturing network packets from live devices and files.
A fully managed, cross-platform .NET library for capturing network packets from live devices and files.
A pure Go game engine for building terminal-based games with a simple render loop, built on top of Termbox.
A 1 MB text editor written in V with hardware-accelerated rendering, compiling in under a second.
Adds a customizable context menu with spellcheck, text actions, image/video handling, and link support to Electron apps.
A modern, cross-platform C library for creating, reading, and modifying ZIP archives with extensive compression and encryption support.
A modern, cross-platform C library for creating, reading, and modifying ZIP archives with extensive compression and encryption support.
An open-source HTML5 game framework for creating mobile and desktop browser games with WebGL rendering and CocoonJS publishing.
A curated list of awesome libraries, resources, and solutions for the Ionic cross-platform mobile app framework.
A modern, minimal, and high-performance .NET library for reading and writing CSV/TSV files with zero allocations and SIMD-accelerated parsing.
A Flutter package built on Flame Engine for creating RPG-style and similar 2D games with simplified development.
A Swift framework for generating random data across native types, Foundation, and CoreGraphics with protocol-oriented design.
A Qt and C++ GUI for the radare2 reverse engineering framework, designed to make binary analysis accessible.
A simple, portable, and self-contained C++ stacktrace library supporting C++11 and newer on Linux, macOS, and Windows.
A minimal embedded JavaScript engine for C/C++ that enables scripting on resource-constrained IoT devices.
A fast, efficient, and concurrent scripting language designed for embedding in applications, games, or engines.
A secure, cross-platform Rust library for creating temporary files with support for multiple independent references.
An open-source re-implementation of the classic Tomb Raider engine for playing Tomb Raider 1-5 and custom levels.
A free, open-source podcast client and media aggregator for desktop with GTK and CLI interfaces.
A cross-platform PHP library to send desktop notifications from CLI scripts and CRON jobs.
An open-source fighting game engine written in Go that supports M.U.G.E.N resources with enhanced features.
A library for reading and editing metadata (tags) in a wide variety of audio file formats.
A fast, cross-platform desktop app for visualizing disk space and memory usage with interactive sunburst, treemap, and flamegraph charts.
A cross-platform terminal image viewer for Neovim that displays inline images directly in buffers using the Kitty Graphics Protocol.
A fast, simple, and customizable in-app notification library for React Native apps.
A cross-platform desktop GUI client for interacting with gRPC services, supporting all streaming types and automatic proto parsing.
A comprehensive React Native form component with built-in widgets, validation, and state management.
A comprehensive guide to designing robust, cross-platform JavaScript SDKs for browsers, focusing on best practices and practical implementation.
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