Showing 36 of 1375 projects
A fully managed, cross-platform .NET library for capturing network packets from live devices and files.
A cross-platform, zero-copy binary parsing crate for ELF, Mach-O, PE, and archive formats, written in Rust.
A curated list of awesome libraries, resources, and solutions for the Ionic cross-platform mobile app framework.
A Qt and C++ GUI for the radare2 reverse engineering framework, designed to make binary analysis accessible.
An open-source HTML5 game framework for creating mobile and desktop browser games with WebGL rendering and CocoonJS publishing.
A Swift framework for generating random data across native types, Foundation, and CoreGraphics with protocol-oriented design.
A modern, optimized Quake III Arena engine with Vulkan and OpenGL renderers, focused on performance, security, and mod compatibility.
A minimal, cross-platform networking library providing optimized TCP, TLS, QUIC, and HTTP3 transports for async applications.
A minimal embedded JavaScript engine for C/C++ that enables scripting on resource-constrained IoT devices.
A Flutter package built on Flame Engine for creating RPG-style and similar 2D games with simplified development.
A modern, cross-platform C library for creating, reading, and modifying ZIP archives with extensive compression and encryption support.
A modern, cross-platform C library for creating, reading, and modifying ZIP archives with extensive compression and encryption support.
A modern, minimal, and high-performance .NET library for reading and writing CSV/TSV files with zero allocations and SIMD-accelerated parsing.
A fast, cross-platform desktop app for visualizing disk space and memory usage with interactive sunburst, treemap, and flamegraph charts.
An open-source re-implementation of the classic Tomb Raider engine for playing Tomb Raider 1-5 and custom levels.
A cross-platform PHP library to send desktop notifications from CLI scripts and CRON jobs.
A comprehensive React Native form component with built-in widgets, validation, and state management.
An OpenGL capture and playback debugger for analyzing and debugging OpenGL applications.
A comprehensive guide to designing robust, cross-platform JavaScript SDKs for browsers, focusing on best practices and practical implementation.
A cross-platform desktop GUI client for interacting with gRPC services, supporting all streaming types and automatic proto parsing.
A cross-platform terminal image viewer for Neovim that displays inline images directly in buffers using the Kitty Graphics Protocol.
A fast, efficient, and concurrent scripting language designed for embedding in applications, games, or engines.
A free, open-source podcast client and media aggregator for desktop with GTK and CLI interfaces.
A plugin-based 2D game development framework built with C# and OpenTK.
A low-level socket framework for Swift supporting TCP, UDP, and UNIX sockets across iOS, macOS, and Linux.
A secure, cross-platform Rust library for creating temporary files with support for multiple independent references.
A full-featured cross-platform GameBoy emulator written in Rust, tested on Windows, Ubuntu, and Mac.
A simple, portable, and self-contained C++ stacktrace library supporting C++11 and newer on Linux, macOS, and Windows.
A collection of Vulkan C++ sample applications demonstrating various aspects of the Vulkan graphics API.
A portable suite of libraries and tools for building cross-platform graphical client applications with minimal overhead.
A comprehensive guide to writing Node.js code that works consistently across Windows, macOS, and Linux.
A fast, simple, and customizable in-app notification library for React Native apps.
A Qt/QML integration for .NET, enabling .NET developers to build cross-platform desktop and embedded GUI applications.
A Qt/QML integration for .NET, enabling .NET developers to build cross-platform desktop and embedded GUI applications.
A React Native library for opening in-app browsers using Chrome Custom Tabs on Android and Safari Services on iOS.
A high-performance, lightweight, cross-platform QUIC library written in Rust, supporting HTTP/3 and multipath connections.
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