Showing 27 of 27 projects
A Lodash-style Go utility library based on Go 1.18+ generics for working with slices, maps, channels, and functions.
A Swift Auto Layout DSL for iOS and macOS that makes programmatic UI layout simple and expressive.
A lightweight iOS/macOS layout framework that wraps AutoLayout with a chainable, expressive DSL.
A cross-platform Objective-C library providing a simple, powerful API for iOS and macOS Auto Layout, compatible with Swift.
A powerful iOS UI layout framework that integrates concepts from Android layouts, iOS AutoLayout, HTML/CSS float/flexbox, and Bootstrap.
A lightweight Swift library that simplifies Auto Layout with concise, readable syntax.
A Swift library for creating beautiful, easy attributed strings with support for iOS, macOS, tvOS, and watchOS.
A Swift library for writing concise, readable, and maintainable Auto Layout code in iOS/tvOS apps.
A pure C# 3D real-time physics simulation library for .NET 8, offering high-performance rigid body physics.
A 2D rigid body physics engine for JavaScript with collision detection, contacts, friction, motors, springs, and advanced constraints.
A Swift framework for creating Auto Layout constraints programmatically with a lightweight, expressive API.
A Ruby gem that adds database constraint methods to ActiveRecord migrations for PostgreSQL data integrity.
A tiny Swift DSL for AutoLayout that provides a declarative syntax for expressing layout constraints as linear equations.
A Swift library that formats AutoLayout error console logs into human-readable output for iOS/macOS debugging.
A declarative, extensible Swift library for simplifying Auto Layout with a fluent builder syntax.
An intuitive and powerful Auto Layout library for iOS, tvOS, and macOS that simplifies constraint creation in Swift.
A JavaScript micro library for real-time particle physics simulations with constraints and forces.
A lightweight Swift framework for Apple's Auto-Layout that helps write readable and compact UI code.
An automatic bug-finding tool for C, C++, Go, Rust, and Zig using WebAssembly-level symbolic execution.
A Composer plugin to apply patches from local or remote files to any package within a project.
A Swift framework for creating and laying out iOS UI components with a chaining syntax and missing UIKit functionalities.
A pure Swift library that simplifies Auto Layout programmatically with concise, descriptive APIs.
A Swift library for logic programming that solves problems by describing constraints rather than writing solutions.
A fast, cross-platform JavaScript physics engine for rigid body simulation, collision detection, and response.
A Swift library that simplifies Auto Layout code using operator overloading and string interpolation.
A Swift DSL for Auto Layout on iOS, tvOS, and macOS that simplifies constraint creation with expressive operators.
A Swift library for writing Auto Layout and manual layout constraints with concise, chainable syntax.
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