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High-speed .NET bindings for OpenGL, Vulkan, DirectX, and other multimedia, graphics, and compute APIs.
A C++ GPU computing library providing an STL-like interface for OpenCL-based parallel programming.
A minimal WebGL 2 and WebGPU graphics library providing a lightweight alternative to three.js.
Auto-generated D bindings for the Vulkan graphics and compute API.
A minimal WebGPU library for rendering and compute operations, built with a focus on simplicity and performance.
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