Showing 36 of 82 projects
A pure Rust client library for Apache Kafka with consumer, producer, and client APIs.
A batteries-included, extensible HTTP client for Elixir with built-in compression, authentication, retries, and streaming.
A better, faster, and stronger spiritual successor to BZip2, excelling at compressing text and code with higher compression ratios.
A Rust library providing streaming compression and decompression for DEFLATE, zlib, and gzip formats with multiple backend options.
A compact binary encoding for geographic data that compresses GeoJSON into protocol buffers for faster and smaller transfers.
Generates Go code that statically implements an http.FileSystem, enabling efficient embedding of assets into Go binaries.
A Rust implementation of the Roaring bitmap data structure for compressed bitsets.
A pure Rust implementation of the Brotli compression algorithm with optional no-stdlib support for embedded and kernel use.
A learned index structure enabling fast lookups, range searches, and updates on billions of items with minimal space usage.
A lightweight, cross-platform tool for lossless file minification and optimization across many formats.
A high-performance time-series database optimized for modern hardware, supporting both metrics and events with efficient compression.
A C++ static library providing a clean, cross-platform interface to 7-Zip for archive compression and extraction.
A small, single header-only C++ library for loading and saving OpenEXR (.exr) images with minimal dependencies.
A high-performance LZ4 and LZ4HC compression library for .NET, offering fast block and stream compression.
A parallel, indexing version of xz that enables random access to compressed tarballs with multi-core support.
Automated image compression tool that competitively optimizes noisy, high-resolution images into tiny files for web distribution.
A pure Rust library for reading and writing tar archives with a safe, idiomatic API.
A self-contained, infinitely generating HTML game inspired by DOOM 1993 and The Backrooms that fits entirely inside a QR code.
A PostgreSQL extension that compresses JSONB data using a shared dictionary of frequent strings, saving disk space and memory.
A high-performance Java library for compressing arrays of integers, optimized for databases and information retrieval.
Pure Go package for reading and writing xz-compressed files with a command-line tool included.
A fast, portable ANSI C implementation of LZ77 compression optimized for speed over ratio.
Node.js bindings for Google's Snappy compression library, providing fast compression and decompression.
A parallel gzip decompressor with fast random access, utilizing multi-core CPUs for high-speed decompression of standard gzip files.
A fast R package for serializing and deserializing R objects to/from disk, designed as a drop-in replacement for saveRDS/readRDS.
A Go library for creating/extracting archives, compressing/decompressing files, and walking virtual file systems across many formats.
A fast C library for integer compression using SIMD-accelerated StreamVByte codec.
A high-performance asymmetric lossless compression library optimized for maximum decompression speed in game assets, firmware, and app bundles.
A lightweight runtime CSS/JavaScript minification, bundling, and management library for ASP.NET Core.
A fast, cross-platform, multi-threaded compression and decompression CLI tool written in Rust.
A Rust library for reading and writing ZIP files with support for multiple compression formats and encryption.
A Lua library providing a functional, streaming interface to zlib for compression and decompression.
A PHP library providing a unified interface for reading, extracting, and creating archives across 20+ formats with automatic driver selection.
A Go-based binary packer that compresses, encrypts, and protects ELF binaries, scripts, and AppImages from tampering and reverse engineering.
A Gulp plugin for creating ZIP archives from files in your build pipeline.
Optimized bit-level Reader and Writer for Go, enabling efficient reading and writing of arbitrary bit lengths.
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