Showing 36 of 36 projects
A C++20 library from Facebook focused on performance and practicality, complementing std and Boost with components used at scale.
A high-performance C++ template library of containers, algorithms, and iterators for runtime and tool development.
A high-performance C++ template library of containers, algorithms, and iterators for runtime and tool development.
A peer-reviewed, free, open source C++ library for professional-quality creative coding.
A C++ library for numerical analysis with multi-dimensional array expressions featuring broadcasting and lazy computing.
A modern C++ concurrency library providing tasks, executors, timers, and C++20 coroutines for writing highly concurrent applications.
A free, open-source 3D game engine built in C++20 with Lua scripting and a full-featured editor.
A simple, fast, accurate single-header microbenchmarking library for C++11/14/17/20.
A modern C++20 GPU numerical computing library with Python-like syntax for near-native performance on NVIDIA GPUs.
A modular C++20 toolkit for real-time media, WebRTC, and networking, built as a lightweight alternative to libwebrtc.
A feature-rich, header-only C++11/14/17/20 library for parsing and serializing TOML configuration files with full spec compliance.
A C++20 framework for creative coding, enabling 2D/3D games, media art, visualizers, and simulators across Windows, macOS, Linux, and the Web.
A modern C++20 framework for building cross-platform console, GUI (WinForms-like), and unit test applications.
A C++20 library for building rich, interactive terminal user interfaces with minimal code.
A freestanding C++20 input/output library designed to replace <iostream> and <cstdio> with exceptional performance.
A C++ library providing fixed-precision numeric types for safer, simpler, and more efficient arithmetic in constrained environments.
A lightweight, header-only, high-performance reactive programming framework for C++20, bringing React/Vue-style dataflow to native applications.
A C++20 game engine built on EnTT's Entity-Component-System architecture, focusing on ease-of-use, runtime extensibility, and compile-time type safety.
A cross-platform, high-performance UI toolkit for building hardware-accelerated desktop applications with modern C++20.
A collection of presentation slides and materials from CppCon 2022, covering modern C++ topics, best practices, and advanced techniques.
A header-only C++20 library providing fixed-capacity, constexpr containers with identical APIs to their std equivalents.
A lightweight, header-only C++20 graph library designed as a simpler alternative to the Boost Graph Library.
A C++11+ library for lazy evaluation of iterables, minimizing memory usage by using sentinels and reducing redundant data.
A C++ library and code generator for building and consuming GraphQL services, enabling native GraphQL in hybrid apps.
A modern C++20 ORM library with a powerful query builder, support for multiple databases, migrations, and a Qt-compatible API.
A C++20 implementation of TimSort, a stable O(n log n) sorting algorithm optimized for partially-sorted data.
A lightweight C++20 testing framework focused on minimal heap allocation and fast compilation.
A C++20 microservice bootstrapping framework focused on dependency injection, event queueing, and thread confinement for high-performance, low-latency applications.
A minimal Rust-inspired C++20 standard library replacement focused on fast compilation, debuggability, and explicit code.
A collection of single-header C++ libraries that extend or provide alternatives to the C++ standard library.
A header-only C++20 library for Protocol Buffers serialization/deserialization using C++ types instead of .proto files.
A safe, fast, and tiny character I/O library for bare-metal and RTOS embedded systems with high-level formatting and low-level control.
A modern, type-safe ORM and SQL query generator for C++20, inspired by SQLAlchemy and Diesel.
A C++17/20 header-only dynamic bitset library for efficient bit manipulation with optional libpopcnt optimization.
A modern C++ library for binding C and C++ code to Lua, designed to work directly with the Lua C API.
A C++17 header-only drop-in replacement for std::optional that eliminates memory waste for certain types using unused bit patterns or sentinel values.
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