Showing 36 of 709 projects
A framework-agnostic library for implementing GPU-accelerated layout animations using the Layout Projection technique.
A lightweight iOS/tvOS layout framework that provides a balanced alternative between manual layout and AutoLayout.
A Capacitor plugin that replaces the default splash screen with customizable Lottie animations for iOS and Android.
A Framer module for applying and animating gradients on design layers, now superseded by native support.
A collection of mini graphics libraries for Love2D, providing animation, shader chaining, color manipulation, and resolution handling.
A customizable animated bottom tab bar component for React Native applications with two distinct visual styles.
A collection of mini graphics libraries for Love2D, providing animation, shader chaining, color manipulation, and resolution handling.
A Xamarin.Android native showcase view with circular reveal animation for highlighting UI elements.
Load and render Aseprite sprite files and animations directly in OpenFL projects.
A React Native button component that displays progress states including indeterminate loading and smooth progress bars.
A customizable, accessible LitElement web component for animated hamburger menu buttons with multiple animation types.
A customizable iOS progress bar with a nostalgic 90s aesthetic and modern flexibility.
A Cycle.js driver that animates values before storing them in localStorage.
A React library for creating spring-physics based 3D animations using react-babylonjs and react-spring.
A particle system for creating visual effects using AutoHotkey and GDI+.
A Preact component that triggers CSS animations when props or state change.
A minimalistic, macro-powered tweening library for Haxe with framework-agnostic design and manual update control.
A customizable wheel spinner component for Vue.js applications with sound effects and flexible styling.
A Vue 3 / Nuxt 3 component and composable for integrating Lottie animations with full control and automatic renderer optimization.
A Vue 3 component for creating dynamic, responsive masonry/stack grid layouts with smooth transitions.
A GameBoy Color demo program that recreates a pixel art beach animation within the console's technical constraints.
An Angular animation library built on motion-dom, bringing Framer Motion's declarative animation patterns to Angular applications.
An asynchronous GIF decoder for Flash/ActionScript 3 that plays animated GIFs without freezing the UI.
A vertex-animated object for GameMaker Studio 2.3+ that creates realtime flag/wave effects from a single image.
A collection of smooth, animated icon components for Angular applications.
A library for creating image transitions and slideshows in ActionScript 3 for Flash Player 9-11.
A React Native loading indicator that displays custom views or images in a frame-by-frame animation sequence.
A Xamarin.iOS port of the animated DOFavoriteButton control for creating Twitter-like favorite buttons.
Zero-configuration animation utility for Angular that automatically animates DOM changes.
A GameMaker Studio 2 library for interpolating values using animation curves with simple sequential animation support.
An Angular library for interactive drag-and-drop content swapping with smooth animations and customizable settings.
A React Native UI framework with a set of generic, consistently styled components for building cross-platform mobile apps.
A collection of Swift 3 demo projects showcasing various iOS animation techniques and visual effects.
A Framer module that smoothly transitions the background color of any layer using a simple function.
A Swift playground demonstrating Core Animation concepts and techniques with practical examples.
A GUI framework for the Gideros game engine, providing user-friendly interface creation with advanced layout and animation capabilities.
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