Showing 36 of 576 projects
A physically-based glTF 2.0 renderer using Vulkan ray tracing, written in Rust.
A cross-platform tweening library for Haxe that enables smooth animations across multiple targets.
A Clojure(Script) library for creating and composing interpolators between data values, with easing and transition utilities.
A port of Robert Penner's easing functions optimized for the PICO-8 fantasy console, with token reduction and PICO-8 compatibility.
A React Native library for animated login button transitions inspired by a Dribbble design.
A custom circular volume slider control for iOS applications with smooth animations.
A lightweight iOS side menu controller with smooth scale animations built on the Pop framework.
A React Native Touchable component that provides a bounce animation effect on press.
A React Native component for creating multi-step wizards with smooth animations and simple API.
A Kotlin library for simplifying animations and transitions in Jetpack Compose with pre-built components and utilities.
A customizable UILabel for iOS and tvOS that animates number increments with various easing options.
A customizable animated play/pause button for iOS built with Swift using Core Animation layers and keyframe animations.
A .NET Standard library for F# that generates SVG vector graphics using a simple domain-specific language.
A React Native Animated API extension that implements sine, cosine, tangent and other math functions as fully native-driven animation nodes.
A React Native component implementing the elastic stack effect for swipeable card interfaces.
RxJava binding APIs for Android's animation framework, enabling reactive programming with animations.
A customizable iOS view class for displaying upload progress with animated circular loaders.
A terminal-based Yule Log fireplace with retro ASCII animation and interactive snowfall.
A drop-in iOS class for creating radial animated progress views with customizable steps and display styles.
A fully animated Material Design button for iOS, built with Swift 3 and enhanced by Spring and POP animations.
A Swift library that displays alerts using the iPhone X notch area.
A macOS app to preview and export animations created with Facebook's Keyframes framework to Core Animation archives.
A customizable Material Design-inspired switch UI component for iOS with animated ripple and bounce effects.
A LÖVE library for easily adding screen effects like shake, rotation, scale, and shear to games.
A tweening library for PlayCanvas that enables smooth animations of entity properties and custom objects.
A terminal-based digital fireplace that displays animated fire visuals for cozy ambiance.
A modern object-oriented animation framework for Delphi using chain-pattern processing and closures.
A React Native component for animated cross-mark transformation with customizable properties.
A lightweight Lua library for directly reading Aseprite files in Love2D without JSON conversion.
A collection of Lua libraries for the LÖVE game framework, including vector math, layout, animation, and neural network modules.
A collection of Lua libraries for the LÖVE game framework, including vector math, UI layout, animation, and neural networks.
A Swift playground demonstrating various interpolation functions including lerp, smooth step, Catmull-Rom, and more.
An intuitive, opinionated foundation for building and distributing 2D games and creative applications in V.
A customizable iOS send button animation component that provides visual feedback during task execution.
A Swift-based customizable information view with a pointed arrow for displaying tooltips or contextual hints.
A cross-platform pixel art and animation editor written in Zig, featuring an IDE-like interface and sprite packing.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.