A Swift library for building complex iOS UIView animations with just one line of code.
ViewAnimator is a Swift library that simplifies adding complex animations to iOS user interfaces. It provides a clean API to animate any UIView, including UITableView and UICollectionView cells, with minimal code, making it easy to create engaging app experiences.
iOS developers building apps with UIKit who want to add polished animations to table views, collection views, or custom UI components without writing extensive Core Animation code.
Developers choose ViewAnimator for its one-line animation syntax, support for combined animations, and familiar UIKit-style API, which reduces development time compared to manual animation implementations.
ViewAnimator brings your UI to life with just one line
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Enables adding animations with a single method call like `view.animate(animations: [animation])`, drastically reducing boilerplate code compared to manual Core Animation setups.
Uses static methods such as `UIView.animate(views: animations:)` that mirror standard UIKit animation patterns, making it intuitive for iOS developers.
Can animate arrays of views simultaneously, including handy extensions for UITableView and UICollectionView cells, simplifying complex UI animations.
Provides an `Animation` protocol that allows developers to create custom animations, offering flexibility beyond the built-in directional and zoom effects.
Exclusively designed for UIKit, making it incompatible with SwiftUI or other UI frameworks without additional bridging code, which can be a barrier for modern iOS development.
Built-in animations are limited to directional moves, zooms, and rotations; lacks advanced effects like bezier paths or spring physics variations, requiring custom extensions for complex needs.
Animating large batches of views, as supported, might cause performance issues on older devices, and the library doesn't provide built-in optimization for such scenarios.