A lightweight animation flow layout for UICollectionView with smooth scrolling effects, written in Swift for iOS.
VegaScroll is a lightweight animation flow layout for UICollectionView that provides smooth scrolling effects and visual transitions. It enhances the standard UICollectionView experience with fluid animations, making it ideal for creating engaging iOS interfaces.
iOS developers building apps with UICollectionView who want to add polished scrolling animations without heavy dependencies.
It offers a simple, performant alternative to custom UICollectionView layouts with built-in animation effects, reducing development time for smooth scrolling interfaces.
↕️ VegaScroll is a lightweight animation flowlayout for UICollectionView completely written in Swift 4, compatible with iOS 11 and Xcode 9.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
Implements fluid scrolling with custom easing and velocity-based transitions, enhancing the standard UICollectionView experience with polished animations as described in the key features.
Requires just a few lines of code to replace the default UICollectionViewFlowLayout, making setup quick and minimal, as evidenced by the simple usage example in the README.
Supports adjustable item sizing, line spacing, and section insets, providing flexibility in UI design without heavy customization, based on the usage instructions.
Built entirely in Swift 4 and compatible with iOS 11 and Xcode 9, ensuring modern language features for developers targeting these versions.
Focuses only on scrolling animations; lacks support for other UICollectionView animations like item insertion or deletion, which might require additional libraries.
Exclusively designed for UIKit's UICollectionView, making it unsuitable for SwiftUI projects or other view frameworks without significant workarounds.
Smooth animations may impact performance on older iOS devices or with large datasets, as the README does not address optimization for such scenarios.
Built for Swift 4, which might require migration efforts for projects using newer Swift versions, though it claims compatibility with iOS 11 and Xcode 9.