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Pipeline

MITPHP

A PHP implementation of the pipeline pattern for composing sequential processing stages.

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1.0k stars74 forks0 contributors

What is Pipeline?

League\Pipeline is a PHP package that provides a clean, reusable implementation of the pipeline pattern. It allows developers to chain sequential processing stages, making complex workflows more modular and maintainable by emphasizing immutability and composability.

Target Audience

PHP developers building applications with sequential processing workflows, such as API request handling, data transformation pipelines, or multi-step business logic.

Value Proposition

Developers choose this package for its immutable pipeline design, which minimizes side-effects and enables reuse, and its flexibility in allowing any callable as a stage, including closures, invokable classes, or nested pipelines.

Overview

League\Pipeline

Use Cases

Best For

  • Building modular and reusable sequential processing workflows in PHP applications.
  • Chaining multiple data transformation or validation stages, such as in ETL (Extract, Transform, Load) processes.
  • Composing complex API request handling pipelines with stages for execution, parsing, and response conversion.
  • Implementing business logic pipelines where stages represent discrete steps, like order processing or user registration flows.
  • Creating testable and maintainable code by isolating stages as callables or classes.
  • Distributed pipeline composition using PipelineBuilder for scenarios where stages are collected before construction.

Not Ideal For

  • Projects requiring built-in error recovery or automatic exception handling in pipelines
  • Workflows that need parallel or asynchronous stage execution for performance optimization
  • Applications demanding a full-featured workflow engine with logging, monitoring, or state persistence out-of-the-box

Pros & Cons

Pros

Immutable Pipeline Design

Pipelines are immutable stage chains; adding a stage creates a new pipeline, minimizing side-effects and enabling easy reuse, as highlighted in the README's 'Immutability' section.

Flexible Stage Support

Stages can be any callable, including closures, invokable classes, or classes implementing StageInterface, allowing seamless integration with existing PHP code, as demonstrated in the 'Usage' examples.

Composable Execution Patterns

Pipelines can be nested as stages within other pipelines, enabling complex, modular workflows, with the README showing how to reuse pipelines in API processing scenarios.

Builder for Distributed Composition

PipelineBuilder facilitates collecting stages before construction, useful for distributed setup, as explained in the 'Pipeline Builders' section.

Cons

Manual Exception Handling

The package is completely transparent with exceptions, not catching or silencing them, requiring developers to handle errors individually in stages or calling code, which can increase boilerplate.

Sequential-Only Processing

Limited to linear stage execution without support for branching, parallel flows, or conditional logic, making it unsuitable for concurrent task management.

Minimal Feature Set

Lacks built-in features like logging, progress tracking, or persistence, which might necessitate additional libraries or custom code for complex enterprise workflows.

Frequently Asked Questions

Quick Stats

Stars1,000
Forks74
Contributors0
Open Issues3
Last commit1 year ago
CreatedSince 2015

Tags

#workflow#design-patterns#composable-architecture#immutable#php#middleware

Built With

P
PHP

Links & Resources

Website

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