A repository of algorithms based on The Algorithm Design Manual
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Computational geometry and spatial indexing on the sphere
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
This repository is deprecated and no longer maintained.