A text-based Tetris clone written in Lua that runs in the terminal.
Termtris is a text-based Tetris clone written in Lua that runs entirely in the terminal. It recreates the classic block-stacking puzzle game using ASCII characters for graphics and keyboard inputs for controls. The project demonstrates how to build interactive games using minimal terminal-based tooling.
Developers and command-line enthusiasts who enjoy terminal-based games and want to explore Lua scripting for simple game development.
Termtris offers a lightweight, portable implementation of Tetris that requires no graphical interface or complex dependencies, making it easy to run on any system with Lua installed and providing educational value for learning game logic in a constrained environment.
A text-based game inspired by tetris.
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Runs entirely in the terminal using ASCII graphics, eliminating the need for GUI libraries and ensuring compatibility with any system that has Lua installed.
Written in pure Lua, making it easy to read, modify, and run on multiple platforms without complex dependencies or compilation steps.
Implements standard Tetris mechanics like rotation and line clearing, providing an authentic puzzle experience in a minimalist, text-based format.
Serves as a practical example for learning Lua scripting and game logic, with a straightforward codebase ideal for study and experimentation in constrained environments.
Relies on text-based graphics which may feel dated or unengaging compared to modern graphical interfaces, limiting its appeal for casual entertainment.
Lacks advanced Tetris features such as hold pieces, ghost pieces, or level progression systems, focusing only on core gameplay without extras.
Requires users to have Lua installed and execute the script manually, which could be a barrier for those unfamiliar with command-line tools or seeking plug-and-play experiences.