An Android library implementing Material Design tap targets for feature discovery and user onboarding.
TapTargetView is an Android library that implements Material Design tap targets for feature discovery. It allows developers to highlight specific UI elements with instructional overlays to guide users through app features and onboarding flows. The library provides customizable, interactive targets that help improve user engagement and feature adoption.
Android developers building apps that require user onboarding, feature tutorials, or interactive guides. It's particularly useful for teams following Material Design guidelines who want a polished, consistent way to introduce app functionality.
Developers choose TapTargetView because it offers a production-ready, Material Design-compliant solution with extensive customization options and sequence support. It simplifies implementing complex onboarding flows while maintaining visual consistency with Android's design language.
An implementation of tap targets from the Material Design guidelines for feature discovery.
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Adheres to Google's official tap target guidelines, providing a polished and consistent user experience for feature discovery, as highlighted in the README's focus on Material Design principles.
Can target any View or custom Rect bounds, allowing developers to highlight diverse UI elements like toolbar items or specific screen areas, as shown in the usage examples with findViewById and Rect.
Offers wide-ranging styling for colors, text, shadows, transparency, and icons, enabling tailored onboarding flows without needing to subclass or modify the library core.
Built-in TapTargetSequence functionality simplifies creating step-by-step guides, with listeners for step completion and cancellation, reducing boilerplate code for multi-part onboarding.
Based on Material Design's archived feature discovery specs, which may not align with current Material You or dynamic color guidelines, potentially making it feel outdated in modern apps.
Limited to traditional View-based Android development, so it's incompatible with Compose or other modern UI frameworks, restricting use in newer codebases.
As noted in the README tip, targeting Toolbar items requires careful Proguard rules to avoid runtime issues, adding complexity to build configurations.