An iOS SDK for integrating Stripe payments with prebuilt UI components and low-level APIs.
Stripe iOS SDK is an official library for integrating Stripe's payment processing capabilities into iOS applications. It provides tools to accept payments, manage transactions, and ensure compliance with security standards like PCI DSS and SCA. Developers can use prebuilt UI components or build custom interfaces using low-level APIs.
iOS developers building apps that require payment processing, such as e-commerce, subscription services, or in-app purchases for physical goods and services. It is suitable for both indie developers and large teams needing reliable, secure payment integration.
It simplifies complex payment workflows with ready-to-use, localized UI components while offering full customization via direct API access. The SDK handles security, compliance, and Apple Pay integration, reducing development time and risk.
Stripe iOS SDK
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
PaymentSheet offers a complete, localized payment interface that handles everything from card entry to confirmation, slashing development time for standard flows.
Includes lightweight support for App Clips and native integration, making it easy to leverage iOS's payment ecosystem without extra setup.
Handles Strong Customer Authentication and 3D Secure requirements automatically, ensuring regulatory compliance for European transactions without additional code.
Provides both high-level UI components and low-level StripePayments API, allowing for out-of-the-box solutions or fully custom implementations.
The modular design, with frameworks like StripePaymentSheet and Stripe3DS2, significantly increases download and install size, as highlighted by the EmergeTools badges in the README.
Deep integration with Stripe's services means migrating to another payment provider would necessitate a complete overhaul of the payment flow, limiting flexibility.
For advanced use cases, manually linking multiple .xcframework files can be cumbersome and error-prone, as detailed in the releases section, adding to integration complexity.