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Steam Deck Shader Cache Killer

NOASSERTIONShell

Scripts to purge or move Steam Deck shader cache and compatibility data to free up internal storage space.

GitHubGitHub
491 stars16 forks0 contributors

What is Steam Deck Shader Cache Killer?

Steam Deck: Shader Cache Killer is a collection of Bash scripts designed to help Steam Deck users manage storage space consumed by shader cache and compatibility data. It solves the problem of "Other" storage filling up the internal SSD by providing tools to either delete these files or move them to external storage.

Target Audience

Steam Deck owners, particularly those with the 64GB model who need to optimize their internal storage space, and users who dual-boot their Steam Deck with Windows.

Value Proposition

It offers a simple, automated solution to a common Steam Deck storage issue that would otherwise require manual file system operations, and it provides flexibility with both deletion and relocation options.

Overview

Script to Purge The Steam Decks Shader Cache

Use Cases

Best For

  • Freeing up internal storage on 64GB Steam Deck models
  • Managing shader cache accumulation from multiple games
  • Moving compatibility data to SD cards for dual-boot setups
  • Automating storage cleanup without manual file operations
  • Reducing "Other" storage category on Steam Deck
  • Optimizing Steam Deck performance by managing cache files

Not Ideal For

  • Users who prefer graphical user interfaces over command-line tools
  • Those seeking officially supported SteamOS features or automated updates
  • Risk-averse individuals uncomfortable with potential data loss or system instability

Pros & Cons

Pros

Automated Storage Cleanup

The zShaderCacheKiller script automatically deletes shader cache and compatibility data, freeing up internal storage without requiring manual file system navigation, as highlighted in the problem and solution sections.

Easy Curl Installation

Installation is straightforward via curl commands, such as running 'curl -sSL [URL] | bash' from Konsole, making it quick to set up without complex dependencies.

GameMode Integration

Scripts can be added to the Steam Library for execution in GameMode, allowing users to run them conveniently during gameplay, as mentioned in the installation instructions.

Dual-Boot Optimization

The zShaderCacheMover script copies cache to SD cards, which is beneficial for dual-boot setups like Windows 11, saving space across operating systems as noted in the README.

Cons

Limited System Testing

The README explicitly states it has only been tested on one system and advises 'USE AT OWN RISK,' indicating potential unreliability across different Steam Deck configurations or updates.

Command-Line Only

All operations require using Konsole (terminal), which may be intimidating for non-technical users and lacks a graphical interface for easier management.

Manual Uninstallation

Uninstalling involves manually deleting folders (e.g., '/home/deck/.local/share/scawp/SDSCK') and removing Steam links, which could be error-prone and inconvenient.

Frequently Asked Questions

Quick Stats

Stars491
Forks16
Contributors0
Open Issues19
Last commit2 years ago
CreatedSince 2022

Tags

#bash-script#system-optimization#steam-deck#linux#shader-cache#symlink#gaming#storage-management

Built With

B
Bash

Included in

Steam Deck688
Auto-fetched 17 hours ago

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