A simple and cross-platform 2D graphics library for building games and visual applications in Ruby.
Ruby 2D is a gem that provides a simple and cross-platform 2D graphics library for building games, visual applications, and interactive experiences in Ruby. It solves the problem of complex, low-level graphics programming by offering an intuitive domain-specific language that works across desktop, web, and mobile platforms.
Ruby developers interested in creating 2D games, visual simulations, or educational tools without dealing with complex graphics APIs. It's also suitable for educators teaching programming concepts through visual output.
Developers choose Ruby 2D for its simplicity, cross-platform capabilities, and alignment with Ruby's philosophy of developer happiness. Its unique selling point is supporting both MRI/CRuby and mruby, allowing the same code to run natively or in browsers via WebAssembly.
🎨 The Ruby 2D gem
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Supports desktop, web via WebAssembly, and mobile with the same codebase, as highlighted in the key features, reducing deployment complexity.
Offers a natural Ruby interface for drawing and input, aligning with the project's philosophy of making development joyful and straightforward.
Works with both MRI/CRuby and mruby, enabling flexible targeting for native or web applications from a single codebase.
Provides built-in graphics and audio functionality without external dependencies, simplifying basic game and app development.
To maintain cross-platform compatibility, only a subset of Ruby is supported, restricting the use of some gems or advanced language features.
The README admits being 'light on sample applications,' which can hinder learning and quick prototyping for newcomers.
Requires Git submodules and testing across multiple Ruby implementations, making local development and contribution more involved.