A Go package providing synchronization primitives and asynchronous computation utilities beyond the standard library.
Async is a Go package that provides a comprehensive set of synchronization primitives and asynchronous computation utilities. It extends the standard library by offering additional concurrency patterns and data structures, such as thread-safe maps, futures, promises, and specialized locks, to simplify building concurrent applications in Go.
Go developers building concurrent applications who need advanced synchronization tools beyond what the standard library offers, such as thread-safe data structures, worker pools, and future/promise patterns.
Developers choose Async for its idiomatic Go design, performance-focused implementations like sharded maps, and practical utilities that fill gaps in the standard library, making complex concurrency patterns more accessible and manageable.
Synchronization and asynchronous computation package for Go
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Offers a wide range of utilities like ConcurrentMap, ShardedMap, and Future/Promise, as detailed in the README, filling gaps in Go's standard library for complex patterns.
Includes ShardedMap which shards data across multiple synchronized maps to reduce lock contention and improve scalability in high-concurrency scenarios.
Designed to complement existing Go patterns, with features like WaitGroupContext adding context support for graceful unblocking, aligning with Go's concurrency philosophy.
Provides Once with error handling support, allowing functions to return errors, unlike sync.Once, which improves robustness in asynchronous computations.
The README primarily lists features and points to examples and test files for usage, lacking detailed API documentation that might require digging into source code.
Utilities like ReentrantLock and PriorityLock are niche and may add unnecessary complexity for typical Go applications that don't require such advanced locking mechanisms.
As a third-party package, it has less community adoption and fewer integrations compared to standard library tools, which could impact long-term maintenance and troubleshooting.