A React Native bridge for implementing Google Play In-App Billing and subscriptions on Android.
React Native Billing is a library that provides a JavaScript interface to the Google Play In-App Billing service for Android applications built with React Native. It enables developers to integrate purchases, subscriptions, and product management into their mobile apps by wrapping the complexities of the native Android billing APIs into a simple, promise-based JavaScript API.
React Native developers building Android applications who need to implement in-app purchases or subscriptions without deep expertise in the native Android In-App Billing APIs.
Developers choose this library because it abstracts the intricate native Android billing implementation into a straightforward JavaScript API, reducing integration time and complexity. It offers comprehensive feature support including purchase validation, subscription management, and testing with static responses, which are essential for monetizing React Native apps on Android.
React Native bridge to InApp Billing on Android.
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Supports one-time purchases, subscriptions, consumables, and detailed transaction handling, including updateSubscription for upgrades and downgrades, as outlined in the extensive Javascript API.
Wraps complex native Android In-App Billing APIs into straightforward JavaScript promises, making monetization accessible without deep Android expertise, as demonstrated in the code examples.
Includes Google's static response product IDs for simplified testing during development, allowing developers to simulate purchases without real transactions.
Provides specific methods like isSubscribed and loadOwnedPurchasesFromGoogle to handle subscription status, cancellations, and cache updates, essential for recurring revenue models.
Exclusively supports Google Play In-App Billing, with no iOS functionality, forcing cross-platform apps to use additional libraries or solutions.
Requires adding a license key to strings.xml, handling different React Native versions, and overriding onActivityResult for older versions, adding integration overhead.
Testing with real in-app products must be done on physical Android devices, not emulators, which can slow down development and increase testing costs.
Built on anjlab's android-inapp-billing-v3 library, which may introduce compatibility issues or lack updates if the underlying library is abandoned.