A PowerToys Run plugin for converting real and crypto currencies directly from the launcher.
Currency Converter is a PowerToys Run plugin that provides instant currency conversion between real-world currencies and cryptocurrencies directly from the Windows launcher. It solves the problem of needing to open a browser or separate app for quick exchange rate lookups by integrating conversions into the PowerToys Run workflow. The plugin supports flexible input formats, mathematical expressions, and uses free daily-updated APIs for reliable rates.
Windows users who already use PowerToys Run and frequently need to convert currencies, including developers, finance professionals, and cryptocurrency traders who want quick calculations without context switching.
Developers choose this plugin because it integrates seamlessly into their existing PowerToys workflow, offers both traditional and crypto currency support, and requires no API keys or subscriptions for basic functionality. Its flexible input parsing and mathematical expression evaluation make it more powerful than simple web converters.
PowerToys Run plugin which will convert real and crypto currencies.
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Covers both traditional currencies and cryptocurrencies using daily updated rates from free APIs, as noted in the README's key features, eliminating the need for separate tools.
Supports various input formats like `$$ 100 inr to usd` or `$$ $100`, including currency symbols and mathematical expressions, making it versatile for quick queries.
Uses a free, unlimited default API without requiring sign-ups or keys, prioritizing simplicity as described in the philosophy section.
Evaluates expressions using BODMAS rules within conversions, allowing for complex calculations without leaving the workflow, as shown in the README examples.
The default API refreshes only once per day, which is inadequate for real-time financial decisions, a limitation acknowledged in the README.
Exclusively works within PowerToys Run on Windows, making it useless for users on other operating systems or those preferring different launchers.
Requires editing a JSON file to set custom aliases, which can be technical and error-prone for non-developers, as highlighted in the aliasing setup steps.