An open-source tool for syncing game saves across Windows, macOS, and Linux devices, including cross-storefront support.
Open Cloud Saves is an open-source tool that synchronizes video game save files across Windows, macOS, and Linux devices, including Steam Deck. It solves the problem of fragmented save management by enabling cloud-like sync for games without official cloud save support and across different game storefronts.
Gamers who play across multiple devices or operating systems and want reliable, customizable save synchronization, especially for games lacking built-in cloud saves.
Developers choose Open Cloud Saves for its flexibility in handling custom save locations, pattern-based file filtering, and cross-storefront compatibility, all with built-in safety features like dry-run previews to prevent data loss.
A tool used for syncing your save games across your devices
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Uses rclone-style pattern matching to selectively include save files, allowing users to exclude unwanted files like graphical settings, as highlighted in the key features for data protection.
Supports Windows, macOS, and Linux including Steam Deck, with installers available on Flathub and direct downloads, enabling seamless sync across different operating systems.
Allows creating custom save definitions for any game without waiting for developer support, empowering users to manage saves for titles lacking official cloud saves.
Default dry-run mode previews changes before syncing to prevent accidental data loss, with an option to disable it for immediate operations, as emphasized in the data protection feature.
The project is explicitly archived with no PRs or changes accepted, meaning no future updates, bug fixes, or community support, limiting long-term reliability.
Labeled as a beta with warnings to manually backup 'critical, beloved' save data, indicating it hasn't been extensively tested and may have stability or data loss issues.
Building from source requires multiple dependencies like rclone submodules, MSYS2 for Windows, and WebView2, as detailed in the build instructions, adding overhead for advanced users.
Windows Defender may flag the app as a virus due to its Golang build, requiring users to override warnings or adjust settings, which can be a barrier for non-technical users.