A pure Swift backend framework for building cross-platform servers on OS X, iOS, and Linux.
NetworkObjects is a backend framework written entirely in Swift that enables developers to build servers for OS X, iOS, and Linux platforms. It serves as a foundation for creating scalable and efficient Swift-based backend systems, addressing the need for a pure Swift solution in server-side development.
Swift developers looking to build cross-platform backend servers, particularly those targeting Linux environments or seeking a pure Swift server framework.
Developers choose NetworkObjects for its pure Swift implementation and cross-platform compatibility, offering a modern, dependency-free approach to server development that leverages Swift's language features across multiple operating systems.
Swift backend / server framework (Pure Swift, Supports Linux)
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Built entirely in Swift without external dependencies, ensuring consistency and leveraging Swift's safety features like optionals and type inference for robust server code.
Compiles and runs on OS X, iOS, and Linux, enabling flexible deployment across multiple operating systems with a single codebase, as highlighted in the README.
Minimizes complexity and potential conflicts by avoiding external libraries, making it ideal for lightweight, customized backend solutions.
Utilizes Swift's modern capabilities such as concurrency and error handling to create efficient and maintainable server systems.
The README lacks detailed guides, API references, or examples, relying only on a Gitter chat for support, which can steepen the learning curve.
Compared to frameworks like Vapor, it has fewer community contributions, plugins, and integrations, limiting functionality for complex projects.
As a foundational framework, it may not include higher-level abstractions for routing or middleware, requiring more manual implementation effort.