A Swift HTTP networking library with built-in request stubbing, image caching, and a clean, singleton-free API.
Networking is a Swift HTTP client library that simplifies making network requests in iOS and macOS apps. It provides a clean, intuitive API for performing HTTP operations like GET, POST, and PUT, while including built-in support for stubbing requests (mocking) and caching images. It solves the problem of managing network code with excessive boilerplate or relying on multiple external libraries.
Swift developers building iOS or macOS applications who need a reliable, lightweight networking layer with testing-friendly features like request faking and image caching.
Developers choose Networking for its straightforward, singleton-free design, lack of external dependencies, and built-in capabilities for stubbing and caching, which streamline both development and testing workflows compared to more verbose or fragmented alternatives.
Swift HTTP Networking with stubbing and caching support
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Offers straightforward methods for HTTP verbs (GET, POST, etc.) with clear error handling via the NetworkingResult type, reducing boilerplate code compared to raw URLSession.
Includes request faking (mocking/stubbing) out of the box, allowing developers to fake API responses easily for unit testing without external tools or hitting real endpoints.
Provides a multi-cache architecture for images, handling both memory and disk storage efficiently, which eliminates the need for additional image loading libraries like SDWebImage or Kingfisher.
Avoids global state by allowing multiple independent instances, promoting better code organization, testability, and avoiding common pitfalls associated with singletons in networking layers.
Only explicitly supports iOS and macOS, with no mention of tvOS or watchOS in the README, restricting its use in broader Apple ecosystem projects or cross-platform development.
Logs detailed errors to console automatically, which can clutter production logs and require manual disabling via the disableErrorLogging flag, adding overhead for release builds.
The README uses methods like 'oldGet', suggesting potential outdated examples or incomplete adoption of modern Swift concurrency features, which might confuse developers expecting full async/await support.