Isomorphic JavaScript peer-to-peer transport API for building secure, fault-tolerant full mesh networks using WebRTC and WebSocket.
Netflux is an isomorphic JavaScript transport API that enables peer-to-peer communication between clients and servers using WebRTC and WebSocket. It creates secure, fault-tolerant full mesh networks, allowing developers to send and receive data (String and Uint8Array) without managing low-level connection details. It solves the challenge of building real-time collaborative applications with reliable, encrypted peer connections.
Developers building real-time collaborative applications, such as multi-user editors, chat systems, or peer-to-peer gaming, who need a reliable transport layer. It's suitable for both frontend (browser) and backend (Node.js) environments.
Developers choose Netflux for its isomorphic API that works seamlessly across clients and servers, its fault-tolerant full mesh network design, and its ability to handle large data transfers beyond typical WebRTC limits. It provides full control over WebRTC servers while abstracting connection complexities.
JavaScript client and server side transport API based on WebRTC & WebSocket
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
Provides the same interface for both browser and Node.js, enabling seamless code sharing as demonstrated in the client and bot examples.
Automatically handles connection failures and allows peers to rejoin, ensuring robust communication without manual intervention.
All peer connections are encrypted by default, enhancing security for sensitive applications without extra configuration.
Capable of sending data beyond the typical 16KB limit of RTCDataChannel, making it suitable for file transfers or large payloads.
Requires setting up and maintaining your own signaling server (Sigver) and STUN/TURN servers, adding deployment and management overhead.
Involves installing additional packages like rxjs, uws, and text-encoding as peer dependencies, which can complicate build processes and increase bundle size.
Relies on WebRTC, which is only supported in modern browsers like Chrome and Firefox, limiting use in environments with older or restricted browsers.