Modular and customizable Material Design UI components for iOS (now in maintenance mode).
Material Components for iOS is a library of UI components that implement Google's Material Design guidelines for iOS applications. It provides modular, customizable components like buttons, cards, and navigation elements to help developers create interfaces with Material Design aesthetics on iOS. The project is now in maintenance mode as of July 2021, with limited ongoing updates.
iOS developers building applications that follow Material Design guidelines, particularly those who want cross-platform visual consistency with Android or web counterparts.
It offered a comprehensive implementation of Material Design for iOS with modular, customizable components. Developers chose it for visual consistency across platforms and ready-to-use Material Design elements, though it now recommends using native iOS UI frameworks instead.
[In maintenance mode] Modular and customizable Material Design UI components for iOS
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Provides independent UI elements like buttons and cards, allowing selective use without bloating the app, as highlighted in the key features.
Follows Google's Material Design specifications, ensuring visual consistency across platforms with Android and web counterparts, per the project description.
Supports theming and branding options to adapt components to different app designs, enabling flexibility while maintaining Material aesthetics.
Includes built-in accessibility features through related Material Foundation libraries, enhancing usability for users with disabilities.
Designed to work within iOS conventions while maintaining Material aesthetics, balancing cross-platform consistency with native patterns.
Project entered maintenance mode in July 2021, meaning only best-effort bug fixes, no new features, and limited support, as stated in the README.
iOS-specific documentation on material.io is removed, and GitHub docs are no longer maintained, making setup and troubleshooting difficult for developers.
Relies on numerous Material Foundation and Motion libraries, adding integration complexity and potential versioning issues, as seen in the dependency list.
Officially recommends using Apple's native UI frameworks instead, indicating it may not align with current best practices for iOS development.