A customizable iOS segmented control with interactive animations, gradient states, and shadow effects.
LUNSegmentedControl is an open-source iOS library that provides a highly customizable segmented control with interactive animations and visual effects. It solves the limitation of Apple's default UISegmentedControl by allowing developers to apply gradients, shadows, and custom views to segments, making UI components more engaging and tailored to app design.
iOS developers building apps that require visually rich and interactive segmented controls, such as those in design-focused applications, dashboards, or settings screens.
Developers choose LUNSegmentedControl for its extensive customization options, smooth animations, and seamless integration with Interface Builder, offering a professional alternative to standard iOS controls without sacrificing performance or ease of use.
Customizable segmented control with interactive animation.
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Supports gradients, shadows, custom corner radii, and text colors for segments, enabling unique designs beyond Apple's UISegmentedControl, as shown in the README with properties like selectorViewColor and gradientColorsForStateAtIndex.
Provides animated transitions with customizable bounce effects, enhancing user experience with visual feedback, demonstrated in the GIF and data source methods for gradient colors on bounces.
IBInspectable properties allow easy configuration directly in Interface Builder, speeding up UI design without code, as mentioned with properties like cornerRadius and textColor.
Allows segments to display strings, attributed strings, or custom views for both selected and unselected states, offering versatility through data source methods like viewForStateAtIndex and attributedTitleForSelectedStateAtIndex.
Requires implementing multiple delegate methods for basic setup, which can be more code-intensive and complex compared to simpler controls that use properties alone.
The README provides only Objective-C examples, lacking native Swift guidance, which may hinder Swift-only developers seeking quick integration.
The README is brief and points to external documentation for more details, which might be incomplete or hard to access, increasing the learning curve.