A minimalistic job system for Swift backends, enabling scheduled and recurring tasks with error handling.
Jobs is a Swift library for creating scheduled and recurring tasks in backend applications. It allows developers to define jobs that run at specific intervals, handle errors with retry logic, and manage task execution programmatically. The library solves the need for a lightweight, native job scheduling system in Swift server environments.
Swift backend developers building applications that require scheduled tasks, periodic background jobs, or cron-like functionality.
Jobs offers a minimalistic, Swift-native API for job scheduling without external dependencies, making it easy to integrate into existing projects. Its focus on simplicity, error recovery, and intuitive syntax provides a streamlined alternative to more complex task queues.
A job system for Swift backends.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
Provides syntax sugar like 10.seconds and 4.hours for clean, readable job definitions, as shown in the README's syntax candy section.
Allows customizable retry strategies on job failures, with options to retry after specified durations or abort, demonstrated in the error handling examples.
Supports starting and stopping jobs programmatically with auto-start options, enabling dynamic management without automatic execution.
Includes functions for delayed asynchronous tasks that run once, useful for operations like sending notifications after a delay.
Only supports intervals in seconds, hours, days, and weeks, lacking minutes or cron-like expressions, which restricts fine-grained scheduling.
Jobs are managed in-memory, so all scheduled tasks are lost on application restart, making it unreliable for critical background jobs.
The README does not address concurrency or scaling, implying it may not handle high volumes of simultaneous jobs efficiently or safely in multi-threaded environments.