A cross-platform GUI library for V with Swing/FX-inspired syntax and Fluent/WinUI3 style.
iUI is a cross-platform GUI library for the V programming language that provides a comprehensive set of UI components and layout managers for building desktop applications. It solves the need for a native, easy-to-use GUI framework in V, offering syntax inspired by Java Swing and modern design styles like Fluent/WinUI3.
V developers looking to create desktop applications with native GUIs, especially those familiar with Java Swing or similar object-oriented UI frameworks.
Developers choose iUI for its extensive component library, flexible layout system, and cross-platform capabilities, all within V's fast and simple ecosystem. Its WASM support also allows building applications that run in browsers.
My UI Widget library for V
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Includes a wide range of UI elements like buttons, checkboxes, sliders, and tree views, as listed in the README's table, reducing the need for custom implementations.
Supports Windows, macOS, Linux, and compiles to WebAssembly for web deployment, demonstrated by online demos of games like Minesweeper and Tic-Tac-Toe.
Syntax inspired by Java Swing and Fluent/WinUI3, making it accessible for developers transitioning from those frameworks, as shown in the example code with object-oriented patterns.
Offers flow, border, box, grid, and card layouts for precise UI arrangement, referenced in the layout guide and visual examples like the BorderLayout Demo.
At version 0.29, the library is not stable, with potential for breaking changes and incomplete features, as indicated by the version badge and lack of detailed migration guides.
Being tied to the V programming language means limited tooling, community resources, and slower adoption compared to mainstream languages like Python or JavaScript.
While WASM compatibility enables web deployment, it can lead to larger bundle sizes and slower initial load times, as hinted by the requirement for external libs like libmpv in the Video Player example.